MMO Game Server Design with Twisted Python

Speaker

Dan Maas /中文

Tags

Twisted, Asynchronous, Games

Abstract

Our Python server drives top MMO strategy games like "Thunder Run: War of Clans", with 4 million accounts and over 1,000 concurrent logins. This talk will explain the basic architecture of our server-side software, with special focus on how we use the open-source Twisted library to write high-performance, low-latency network code. 我會講中文,希望可以用中文發表此演講

關於講者


Profile picture
Dan Maas leads software architecture as CTO of SpinPunch, a Y Combinator startup developing the world's most advanced HTML5 game engine. Previously, Dan created Emmy Award-winning computer animation for Disney, National Geographic, PBS, and the BBC. His novel 3D graphics pipeline was recognized by NASA/JPL and Pixar for creating spectacular space mission visualizations.

個人網頁連結

http://www.dcine.com/

Twitter

@mbagamer

組織/公司

Maas Digital / SpinPunch

頭銜

CTO